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Dark Omens

Dark Omens

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Devlog

  • 0.4.1 — A Frame for Every Place
    July 27, 2026 by Old Ones
    0.4.1 — A Frame for Every Place An update about place. About giving every point on the map its own room, its own painting and its own silence; about a new economy that makes you count; and about enc... Continue reading
  • Dark Omens — Devlog 0.4.0
    July 06, 2026 by Old Ones
    0.4.0 — Every Clue Remembers A quieter update than the last, but a deeper one. This release is about evidence — the fragments an investigator drags out of the dark and carries in their hand — an... Continue reading
  • Dark Omens — v0.3.0
    June 22, 2026 by Old Ones
    0.3.0 — Voices Across the Veil The biggest update since early access. The Tunguska taiga just got more crowded, more dangerous — and a great deal more talkative. In short: investigators can finall... Continue reading
  • Dark Omens — v0.2.0
    May 24, 2026 by Old Ones
    The investigation begins. A major update bringing encounters, monsters, and a rising threat to the world. ⚔️ Encounters now offer a choice When you arrive at a location, the Encounter phase lets y... Continue reading
  • First devlog
    May 19, 2026 by Old Ones
    v0.1.0 — First Alpha The first playable build of Dark Omens is up. Co-op cosmic horror with campaigns written fresh by an LLM each time you play. What's in: Gameplay - Action → Encounter → Mytho... Continue reading
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